Codes checked: 20 September 2026 · Game last updated by the developer: 19 September 2026
One of the three working Pressure codes is designed to punish you for using it. Urbanshade’s deep-sea horror game has taken 488 million visits and 1.64 million favourites since February 2023, and 86.7 percent of its 839,037 ratings are positive.
The other two are straightforward: a large pile of Kroner and a single revive. Knowing which is which matters more here than in any other game on the platform, because the trap code is indistinguishable from a real one until you press submit.
All Working Pressure Codes
- ModifiersAndMovies: 2,500 Kroner
- wawa: 1 Revive
- Gullible: Takes 300 Kroner away, a joke code
Use ModifiersAndMovies and wawa. Gullible appears on this list because it is still live, not because it is worth redeeming, and its effect is to remove 300 Kroner from your balance.
Expired Pressure Codes
200M, 2YearsWasted, 1YEAR!!!, ApologyTour, Christmas!!!, Decay, Fraud, MiserableLaunchOnceAgain, Raveyard, slederman, SMILEYBOMB!!!, sorry, WasteOfTime, YOURTAKINGTOOLONG

A Code That Costs You Money
Gullible does what its name promises. Redeem it and 300 Kroner disappears, with no prompt beforehand and no way to undo it afterwards. Run it on an account with nothing banked and the balance goes negative rather than stopping at zero.
This is a design choice rather than a bug, and it fits a game whose entire register is contempt for the employee it has sent underwater. The retired codes read the same way. YOURTAKINGTOOLONG, WasteOfTime, MiserableLaunchOnceAgain and 2YearsWasted are all insults wearing the costume of a reward, and one retired entry ran past a hundred characters narrating the player looking up codes to cheat at an event.
The practical lesson is that a Pressure code list you cannot see the labels on is worse than no list at all. In a game like Jujutsu Zero the worst outcome of a bad code is nothing happening. Here it is a bill.
Kroner, Revives and What They Cannot Do
Two currencies carry between expeditions, and the codes deal in both:
- Kroner funds cosmetics and unlocks in the hub. Two and a half thousand of it is a serious head start for an account that has not survived a run yet.
- Revives buy you one more chance when the facility kills you, which it is built to do. For a new player the single revive from wawa outweighs the cash.
- Nothing else is on the table. No code slows a monster, reveals a route or shortens a chapter, and the developer has shown no interest in selling that through codes.
That restraint explains the length of the list. There is almost nothing a code could hand over in a survival horror game without dismantling the fear it depends on, so the rewards stay on the side of the game that happens between runs.
Half a Billion Visits and the Code That Follows
The retired 200M code paid 500 Kroner for two hundred million visits. Pressure is now at 488 million, close enough to half a billion that the next milestone code is a reasonable thing to expect rather than a hope.
Milestones are the only category in this game with a predictable trigger. Anniversary codes arrive in February, apology codes arrive when a release lands badly, and seasonal ones follow the calendar. A visit counter, by contrast, only climbs, and you can watch it on the game page itself.
The pace is unusually slow for Roblox. Games that attach a code to every patch, such as Sol’s RNG, can run through several in a month. Pressure has gone entire seasons without issuing one, which is why its working list is three entries long rather than thirty.
How to Redeem Pressure Codes
- Launch Pressure in Roblox and stay in the hub rather than starting an expedition.
- Open settings with the cog icon.
- Locate the code field in that menu.
- Paste in the code you want, checking the label beside it first.
- Hit submit to apply it.
Case is checked, and the two good codes are styled differently from each other on purpose. wawa is lowercase throughout and ModifiersAndMovies runs three capitalised words together, so copying is safer than typing.

Where Pressure Codes Come From
Codes were not in the game at launch. They arrived with the Friendly Fire update, and they have been issued sparingly ever since through the Urbanshade Roblox group and the game’s own announcements.
Four triggers account for nearly every code the game has run. Anniversaries produced 1YEAR!!! and 2YearsWasted. A visit milestone produced 200M. Apologies produced sorry, ApologyTour and MiserableLaunchOnceAgain. Seasons and events produced Christmas!!! and Raveyard. Routine patches produce nothing at all, which is why months can pass between drops. The Pressure wiki records the lot, including the joke entries.
Platform-wide hunt events are the one reliable exception. The longest code the game has ever used was written for one, scattered across its social accounts as part of the puzzle, and Pressure has taken part in enough of them that the next one is worth watching.
Reading the Expired List for Patterns
Fourteen retired codes is a small enough sample to sort by hand, and the groups it falls into tell you what to expect next:
- Anniversaries: 1YEAR!!! and 2YearsWasted, both landing in February, which is when the game launched.
- Milestones: 200M, tied to the visit counter rather than to any date.
- Apologies: sorry, ApologyTour and MiserableLaunchOnceAgain, each following a release that landed badly.
- Seasonal and event drops: Christmas!!!, Raveyard and the long hunt-event entries.
- Jokes: YOURTAKINGTOOLONG, WasteOfTime and Fraud, which named the player rather than the occasion.
What is missing from that list is a patch category. No Pressure code has ever been attached to a routine update, which is the structural reason this page will stay short between events rather than filling up week by week.
Why Your Pressure Code Is Not Working
- The occasion has passed. Anniversary, milestone and seasonal codes are all retired once their moment is over.
- Capitalisation. Lowercase wawa and camel case ModifiersAndMovies both have to be entered exactly as written.
- You are inside a run. Redeem from the hub through the settings cog.
- It has been claimed already. One per account, and the failure message does not say so.
- Trailing whitespace. A pasted space at either end will reject the code.
- It did work. Gullible succeeding looks exactly like a reward failing until you check your Kroner.
What the 86.7 Percent Rating Tells You
111,472 dislikes against 727,565 likes is a wide margin for a game this popular, and it is directly connected to the codes. Three of the fourteen retired entries, sorry, ApologyTour and MiserableLaunchOnceAgain, were compensation for releases that went wrong.
A demanding audience and an ambitious update schedule produce that combination: strong engagement, a vocal minority marking the game down after every difficult patch, and a developer handing out Kroner to settle it. The pattern has repeated often enough to be worth acting on.
So the most reliable way to catch a new Pressure code is not to check weekly. It is to check in the days after an update that the community is complaining about, which is when this developer has historically written one. Dress to Impress players will recognise the same dynamic, where the apology codes consistently pay better than the scheduled ones.
Frequently Asked Questions
How many Pressure codes work right now?
Three are live and two are worth using. ModifiersAndMovies gives 2,500 Kroner, wawa gives a revive, and Gullible removes 300 Kroner.
Is Gullible a real Pressure code?
It is real and it works. The reward is negative by design, and using it with an empty balance puts your Kroner into the red. There is no way to reverse the charge.
What do you spend Kroner on in Pressure?
Cosmetics and unlocks in the hub between expeditions. It has no effect once you are inside the facility, which is why the revive from wawa is the more useful of the two real rewards.
How often does Pressure release new codes?
Rarely and unpredictably. They follow anniversaries, milestones, apologies and platform events rather than the patch cycle, so gaps of several months are normal.
Do you have to earn Kroner the hard way otherwise?
Normally, yes. Kroner comes from finishing expeditions and hitting objectives, so the 2,500 from a code is a head start rather than a substitute. It buys hub unlocks you would otherwise grind several runs for.
What happens if you redeem Gullible with no Kroner?
Your balance goes negative. The code subtracts 300 regardless of what you are holding, and it does not floor the total at zero, so the next Kroner you earn goes toward clearing the deficit.
Can you redeem Pressure codes on mobile?
Yes. The settings cog and the code field are the same on every platform the game supports, though pasting on a keyboard makes the case sensitive codes easier to get right.
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