Minecraft Mobs List: All 88 With Health and Drops

All 88 Minecraft mobs sorted into passive, neutral, hostile and boss groups, with health in points and hearts, what each one drops, and when the newest arrived.

Minecraft Mobs List title card

Minecraft mobs number 88 in the current release, Java Edition 26.3 and Bedrock Edition 26.60. They split into 36 passive, 19 neutral, 31 hostile and 2 boss mobs, and this page lists every one with its health in points and in hearts.

One heart equals two health points, so a 20-point mob has 10 hearts. All 88 exist in both editions; Java and Bedrock differ only in a few drops, spawn details and one boss health figure, each flagged where it appears. Mobs still in development are left out.

All 88 Minecraft Mobs Sorted by Behaviour

The game files mobs by how they treat the player, and that grouping is the one used throughout this page. Passive mobs are the largest group by a small margin over hostile ones, with 36 passive mobs against 31 hostile.

Group Mobs Share of the 88 How they behave Examples
Passive 36 40.9% Never attack the player Cow, Villager, Allay
Neutral 19 21.6% Fight back, or attack only under set conditions Wolf, Enderman, Bee
Hostile 31 35.2% Attack the player on sight Creeper, Warden, Blaze
Boss 2 2.3% Built or summoned, with a large health pool Ender Dragon, Wither

Three of the newest mobs break the pattern their group suggests. The Nautilus and Zombie Nautilus are neutral until tamed, the Camel Husk is filed as passive even though it appears carrying a Husk and a Parched, and the Sulfur Cube is passive on paper but behaves very differently in practice. The section on mobs in the wrong group covers each.

Passive Minecraft Mobs: 36 Animals, Villagers and Golems

The Armadillo mob, a passive armoured animal added in Minecraft 1.20.5
Image: Minecraft Wiki

Passive mobs never attack the player. They supply food, leather, wool and string, and a handful of them never spawn naturally. The Mule, Sniffer, Snow Golem, Copper Golem and Happy Ghast are all bred, hatched, built or revived.

Passive mobs from Allay to Horse

Mob Health points (hearts) Drops
Allay 20 (10) Only the item it is holding
Armadillo 12 (6) No death drop; a scute each time you brush it
Axolotl 14 (7) Nothing
Bat 6 (3) Nothing
Camel 32 (16) A saddle, if it was wearing one
Camel Husk 32 (16) Rotten flesh 2-3
Cat 10 (5); Bedrock tamed 20 (10) String 0-2
Chicken 4 (2) Raw chicken, feathers 0-2
Cod 3 (1.5) Cod; bone meal in Java, bones in Bedrock
Copper Golem 12 (6) Copper ingot 1-3
Cow 10 (5) Raw beef 1-3, leather 0-2
Donkey 15-30 (7.5-15), random Leather 0-2, plus any chest contents
Frog 10 (5) Nothing; a froglight if a magma cube kills it
Glow Squid 10 (5) Glow ink sac 1-3
Happy Ghast 20 (10) Only the equipment it is wearing, if any
Horse 15-30 (7.5-15), random Leather 0-2, plus saddle or armour

Passive mobs from Mooshroom to Zombie Horse

Mob Health points (hearts) Drops
Mooshroom 10 (5) Raw beef 1-3, leather 0-2
Mule 15-30 (7.5-15), random Leather 0-2, plus gear
Ocelot 10 (5) Nothing
Parrot 6 (3) Feather 1-2
Pig 10 (5) Porkchop 1-3, a saddle if it wore one
Rabbit 3 (1.5) Raw rabbit, hide 0-1, rabbit’s foot 10%
Salmon 3 (1.5) Salmon; bone meal in Java, bones in Bedrock
Sheep 8 (4) Mutton 1-2, one wool
Skeleton Horse 15 (7.5) Bones 0-2
Sniffer 14 (7) Nothing
Snow Golem 4 (2) Snowballs 0-15
Squid 10 (5) Ink sac 1-3
Strider 20 (10) String 2-5
Sulfur Cube Large 8 (4), small 4 (2) The block it absorbed, from the large one
Tadpole 6 (3) Nothing
Tropical Fish 3 (1.5) Tropical fish; bone meal in Java, bones in Bedrock
Turtle 30 (15) Seagrass 0-2; a scute when a baby grows up
Villager 20 (10) Nothing
Wandering Trader 20 (10) Milk bucket or invisibility potion, if holding one
Zombie Horse 25 (12.5) Rotten flesh 2-3

The Villager is a mob like any other, with 20 health points and no drops. Its trade tables have their own guide. Rabbits, cod, salmon and tropical fish are the most fragile at 3 points, while the Camel, at 32, is the toughest of the passive mobs.

Neutral Minecraft Mobs: 19 That Fight Back

Neutral mobs leave you alone until something triggers them, and each has its own trigger. The group runs from a 3-point Pufferfish to a 100-point Iron Golem, and it includes both wolves and the two new Nautilus mobs, which can be tamed.

Mob Health points (hearts) Drops
Bee 10 (5) Nothing
Cave Spider 12 (6) String 0-2, spider eye 0-1
Dolphin 10 (5) Cod 0-1
Drowned 20 (10) Rotten flesh 0-2, copper ingot 11%, a trident or nautilus shell if held
Enderman 40 (20) Ender pearl 0-1, the block it carried
Fox 10 (5) Nothing, unless it carries an item
Goat 10 (5) No death drop; a horn when it rams logs, stone or ore
Iron Golem 100 (50) Iron ingot 3-5, poppy 0-2
Llama 15-30 (7.5-15), random Leather 0-2, plus carried gear
Nautilus 15 (7.5) Nautilus shell 5%, when a player or tamed wolf kills it
Panda 20 (10); weak panda 10 (5) Bamboo
Piglin 16 (8) The gold gear, crossbow or sword it holds
Polar Bear 30 (15) Raw cod or raw salmon 0-2
Pufferfish 3 (1.5) Pufferfish; bone meal in Java, bones in Bedrock
Spider 16 (8) String 0-2, spider eye 0-1 on a player kill
Trader Llama 15-30 (7.5-15), random Leather 0-2
Wolf Wild 8 (4), tamed 40 (20) Nothing, apart from any wolf armour
Zombie Nautilus 15 (7.5) Rotten flesh 0-3, plus saddle or armour
Zombified Piglin 20 (10) Rotten flesh 0-1, gold nugget 0-1, rare gold ingot, its sword

Wolves show the largest swing in the group. A wild one has 8 points and a tamed one has 40, which makes a tamed wolf as durable as an Enderman. The Cat is different between editions: it has 10 points in Java whether wild or tamed, and 20 once tamed in Bedrock.

Hostile Minecraft Mobs: 31 That Attack on Sight

A Creeper, the hostile mob that explodes near the player
Image: Minecraft Wiki

Hostile mobs go for the player as soon as they notice one. This is the group that supplies gunpowder, blaze rods, breeze rods and totems of undying. The table is split in two to keep each half readable, and the order is alphabetical.

Hostile mobs from Blaze to Piglin Brute

Mob Health points (hearts) Drops
Blaze 20 (10) Blaze rod 0-1 on a player kill
Bogged 16 (8) Bones 0-2, arrows 0-2, arrow of poison 0-1
Breeze 30 (15) Breeze rod 1-2
Creaking 1 (0.5), immune while its heart lives Nothing
Creeper 20 (10) Gunpowder 0-2; a music disc if a skeleton kills it
Elder Guardian 80 (40) Wet sponge, tide armour trim, prismarine shards and crystals, raw fish
Endermite 8 (4) Nothing
Evoker 24 (12) Totem of undying, emerald 0-1
Ghast 10 (5) Ghast tear 0-1, gunpowder 0-2
Guardian 30 (15) Prismarine shard 0-2, prismarine crystals, raw fish
Hoglin 40 (20) Raw porkchop 2-4, leather 0-1
Husk 20 (10) Rotten flesh 0-2, iron ingot, carrot or potato at 2.5% each
Magma Cube Large 16 (8), medium 4 (2), small 1 (0.5) Magma cream from the non-small sizes
Parched 16 (8) Bones 0-2, arrows 0-2, arrow of weakness 0-1
Phantom 20 (10) Phantom membrane 0-1 on a player kill
Piglin Brute 50 (25) A golden axe, 8.5% in Java and 25% in Bedrock

Hostile mobs from Pillager to Zombie Villager

Mob Health points (hearts) Drops
Pillager 24 (12) Ominous banner or bottle from captains, items it picked up
Ravager 100 (50) Saddle
Shulker 30 (15) Shulker shell, 50% in Java
Silverfish 8 (4) Nothing
Skeleton 20 (10) Bones 0-2, arrows 0-2
Slime Large 16 (8), medium 4 (2), small 1 (0.5) Slimeball 0-2 from the small ones
Stray 20 (10) Bones 0-2, arrows 0-2, arrow of slowness 0-1
Vex 14 (7) Nothing
Vindicator 24 (12) Emerald 0-1, iron axe 8.5%
Warden 500 (250) Sculk catalyst
Witch 26 (13) Redstone 4-8, plus 0-2 of glass bottle, glowstone, gunpowder, spider eye, sugar, stick
Wither Skeleton 20 (10) Coal 0-1, bones 0-2, skull 2.5%
Zoglin 40 (20) Rotten flesh 1-3
Zombie 20 (10) Rotten flesh 0-2, iron ingot, carrot or potato at 2.5% each
Zombie Villager 20 (10) Rotten flesh 0-2, rarely iron ingot, carrot or potato

Slimes and Magma Cubes split into smaller cubes when killed, so each has several health values. In Java, a zombie-type mob that leads a group can spawn with 40 to 100 health instead of 20. The Creaking sits at the other extreme with 1 point, but it cannot be damaged while its heart block stands.

Boss Mobs: The Ender Dragon and the Wither

Only two mobs carry the boss label. Neither appears by chance in the Overworld, and both are fought at deliberate moments.

Boss Health points (hearts) Where it comes from Reward
Ender Dragon 200 (100) The End, on first entry 12,000 XP on the first kill, dragon egg
Wither Java 300 (150); Bedrock 300, 450 or 600 Built by the player Nether star, 50 XP
The Wither boss mob, built from soul sand and three wither skeleton skulls
Image: Minecraft Wiki

The Ender Dragon has 200 points on paper, but damage not landed on its head is cut by roughly 75%, so the effective pool is nearer 800. Summon it again with four end crystals and it pays out 500 XP instead of 12,000. The dragon egg drops on the first kill only in Java.

The Wither is built from soul sand or soul soil and three wither skeleton skulls. Its health depends on the edition. Java gives it 300 points on every difficulty, while Bedrock scales it to 300 on Easy, 450 on Normal and 600 on Hard.

Which Minecraft Mob Has the Most Health and the Hardest Hit

The Warden has the most health of any mob at 500 points, which is 250 hearts, and it also has the hardest regular melee hit. That hit lands for 16 points on Easy, 30 on Normal and 45 on Hard, or 22.5 hearts on Hard. Its sonic boom deals 6, 10 and 15 and ignores armour and Protection.

One edition-specific exception exists. On Bedrock Hard the Wither has 600 points, which beats the Warden, so “the Warden has the most health” holds for Java and for Bedrock Easy and Normal only. The table ranks the top mobs.

Rank Mob Health points (hearts) Note
1 Warden 500 (250) Highest on Java and on Bedrock Easy and Normal
2 Wither 300 (150) Java; 600 (300) Bedrock Hard Tops the Warden on Bedrock Hard only
3 Ender Dragon 200 (100) Hits to the body are cut by about 75%
4 Ravager 100 (50) Raids only
4 Iron Golem 100 (50) Villages and outposts, or built from iron blocks
6 Elder Guardian 80 (40) Exactly three per ocean monument
7 Piglin Brute 50 (25) Bastion remnants only
8 Enderman, Hoglin, Zoglin 40 (20) Three mobs share this figure

At the bottom of the scale, the Creaking has 1 point and the smallest Slime and Magma Cube share that figure. A world set up for testing mobs usually leans on Minecraft commands.

Minecraft Mobs Added Since 2024, With Release Dates

The Sulfur Cube, the newest Minecraft mob, added in version 26.2
Image: Minecraft Wiki

Eleven mobs have arrived across seven drops since April 2024. Every one reached Java and Bedrock on the same day, although the version numbers differ. The 26.1 drop on 24 March 2026 added new baby mob models but no mob, and 26.3 on 15 September 2026 added none.

Mob Group Java version and date Bedrock version
Armadillo Passive 1.20.5, 23 April 2024 1.20.80
Breeze and Bogged Hostile 1.21, 13 June 2024 1.21.0
Creaking Hostile 1.21.4, 3 December 2024 1.21.50
Happy Ghast Passive 1.21.6, 17 June 2025 1.21.90
Copper Golem Passive 1.21.9, 30 September 2025 1.21.111
Nautilus Neutral 1.21.11, 9 December 2025 1.21.130
Zombie Nautilus Neutral 1.21.11, 9 December 2025 1.21.130
Camel Husk Passive 1.21.11, 9 December 2025 1.21.130
Parched Hostile 1.21.11, 9 December 2025 1.21.130
Sulfur Cube Passive 26.2, 16 June 2026 26.30

The next mob already in snapshots is the Frostbite, a zombie variant planned for the 26.4 drop in the final quarter of 2026. It is not in the game yet and is not counted in the 88. The Blub, a rabbit-like passive mob announced in September 2026, is planned for sometime in 2027.

Mobs That Sit in the Wrong Group

The passive, neutral and hostile labels are a simplification. A few mobs sit in a group that does not match how they play. These are the ones worth knowing.

  • Camel Husk, Skeleton Horse and Zombie Horse. All three are filed as passive but are treated as monsters by the game.
  • Sulfur Cube. Passive, yet it counts against the monster mob cap, can spawn on Peaceful, and hurts you if it has absorbed magma or TNT.
  • Nautilus and Zombie Nautilus. Neutral until tamed.
  • Hoglin and Zoglin. Hostile, while their relatives the Piglin and Zombified Piglin are neutral.
  • Iron Golem. Neutral rather than hostile, despite 100 health points.

Several things are deliberately not among the 88: the Agent and NPC (Bedrock and Education only), unused mobs that exist in the files, April Fools joke mobs, and the Frostbite and Blub that have not been released. The Monster Hunter advancement lists 41 monsters, but that is a subset and not the hostile count. Modded creatures from the best Minecraft mods are also outside the total.

Frequently Asked Questions

How many mobs are there in Minecraft?

There are 88 in Java 26.3 and Bedrock 26.60: 36 passive, 19 neutral, 31 hostile and 2 boss. Totals above 88 count unused or joke mobs that are not part of normal survival play.

Which Minecraft mob has the most health?

The Warden, with 500 points or 250 hearts. The only exception is the Wither on Bedrock Hard difficulty, which has 600 points. In Java the Wither has 300 on every difficulty.

Are villagers mobs in Minecraft?

Yes. The Villager is a passive mob with 20 health points and 10 hearts, and so is the Wandering Trader. Their zombie counterpart, the Zombie Villager, is hostile.

What is the newest mob in Minecraft?

The Sulfur Cube, added in 26.2 on 16 June 2026, is the newest released mob. The Frostbite is planned for 26.4 but has not been released.

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Written by Marcus Feltz

Marcus Feltz handles sport and gaming at Fox Bulletin, writing the record-book rankings and the working code lists that Roblox players rely on. Every codes page is rebuilt from each game's own channels on each pass, and a code that stops redeeming is moved down to the expired list the same day.

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